Thursday, August 23, 2012

Make freelancing work for you

Gamasutra Logo

I had the opportunity to write a feature for Gamasutra, and I'm happy to be able to share it today.


In the article I share some of my personal perspecives on the perils and promises of working as a freelancer. There are some important things to think about when embarking on a long-lasting career as an independant contractor in the game industry.

freelancing, marketing, video games, networking, audio


As anyone who works as a freelancer knows, it can be a bit tricky balancing work/life, dealing with multiple projects, turning criticism into positive results, and in general maintaining great client relationships.


If you work freelancing, are starting out in the industry, or work with independant contractors, take a read and let me know your thoughts!


Welcome to my news blogbullet

As a game audio designer I provide game music, sound effects, voice, and other editing services.


The posts you will find here contain announcements and updates on games that house my work.

bullet For more information as well as my portfolio and a full list of services, visit my website at: www.harrymack.com.


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